

This is the best word to describe the entire plot of Parasite Eve, which first started as a novel in 1995 before becoming a movie, manga, then finally, as a video game series.Īlthough there's no official confirmation, Square Enix hasn't been shy about its intention to revisit its older franchises. Gematsu notes that Square Enix filed a trademark for the word "Symbiogenesis" in Japan, which, as per Wiktionary, means the "merging of two separate organisms to form a single new organism." The Parasite Eve sequels just couldn't quite match up with the original. A third game followed in 2010 and Parasite Eve hasn't been heard from since - until now. Unfortunately, Square Enix did what it did best and failed to capitalize on the game's success. Parasite Eve ended up becoming the third best-selling game in Japan in 1998 with a sequel the next year. It also helped that it was an M-rated game, which allowed it to tell a darker and more adult story compared to its contemporaries. It had an ATB mechanic like Final Fantasy and combat gameplay similar to Vagrant Story. It might have told a scary story with an eerie environment, but it was a Square Enix game. We wouldn't be surprised if a Parasite Eve film will premiere one of these days. If you compare Parasite Eve to Capcom and Konami's genre frontrunners, Square Enix's take on survival horror was unique. It takes a lot to stand out, especially at a time when Resident Evil and Silent Hill were starting to get a foothold in gaming, but that's what Parasite Eve accomplished.
